Building a Board Game Simulation Platform from Source: Golang + Cocos2d-js Deployment Notes

A complete walkthrough of deploying a board game simulation platform from source, from environment setup to going live, with hands-on lessons learned using a Golang server and Cocos2d-js client....
  • Development Case Studies
  • 2026-09-10
  • 14
  • Building a .NET Random Number Probability Demo System: Deployment Notes for a Lucky 28-Style Source Code

    A .NET-based random number probability simulation demo system with admin panel and result data simulation features, plus a complete deployment troubleshooting log....
  • Development Case Studies
  • 2026-09-10
  • 16
  • Panda Data Collection System Setup Notes: Crawler Architecture and Task Distribution Platform Deployment

    A hands-on deployment record of the Panda collection system, covering crawler architecture, data cleaning, and task distribution backend setup, complete with real-world pitfalls....
  • Development Case Studies
  • 2026-09-09
  • 32
  • Vue Mobile Probability Simulation Demo System: Frontend & Backend Deployment Notes and Customization Tips

    A hands-on record of building a Vue mobile probability simulation demo system, covering environment setup, admin panel configuration, and lessons learned during secondary development....
  • Development Case Studies
  • 2026-09-09
  • 32
  • Wanghu Board Game Simulation System Setup Notes: Deploying the Source Code and Customizing the Blackjack Module

    Deployment notes for a probability simulation platform built on the Wanghu architecture, covering source code setup, Blackjack module customization, backend configuration, and bot parameter tuning....
  • Development Case Studies
  • 2026-09-09
  • 30
  • Building a Probability Simulation Demo System: WebSocket Chat Room, Multi-Room Setup, and APP Packaging Deployment Notes

    A hands-on deployment log for a probability simulation demo system: chat room, multi-room setup, backend parameter controls, and the full APP packaging workflow, with troubleshooting notes....
  • Development Case Studies
  • 2026-09-08
  • 48
  • How to Build an AI Customer Service Ticket System: Auto-Reply Bot Development and Human Handoff Testing

    A hands-on record of deploying an AI customer service ticket system from source code: auto-reply bot tuning, ticket result push load testing, and human handoff configuration, plus a list of pitfalls to avoid....
  • Development Case Studies
  • 2026-09-08
  • 52
  • Building a Random Number Probability Simulation System: VR-Style Frontend Deployment and PHP Secondary Development Notes

    A hands-on deployment log for a random number probability simulation demo platform built as a Langguan secondary development, covering environment setup, backend parameter tuning, payment sandbox handling, and hard-won customization lessons. Runs directly on a standard PHP environment....
  • Development Case Studies
  • 2026-09-08
  • 52
  • 🖼 Caishen Entertainment PC28 Changelog (Fix Iteration Records)

    Caishen Entertainment PC28 Changelog (Fix Iteration Records)Project: (Caishen Entertainment PC28 / Canada 28 / Fenfen 28 / Bit 28 / Mark Six)Log Range: 2026-09-04 Initial Deployment to 2026-09-072026-09-07Operations: Full package delivery (source code + full database dump + deployment docs + this log). Added to site root for any engineer/AI to take over deployment directly.2026-09-05Added: Frontend global “Demo Site Disclaimer Popup” (client/src/App.vue, Vant showDialog, includes “Do not deposit to avoid being scammed” notice).Behavior: Triggers on page refresh/re-entry; does not re-popup on internal hash route navigation.Live Test: Popup/close/Console — zero errors, prize balance normal.2026-09-04 (Round 3 · 6 Legacy Issues Fixed)Chat command concatenated tolerance: gameplay regex matchAll + multi-character gameplay priority parsing. “Big20 Small20” → correctly split into two bet slips deducting 40; illegal commands (e.g. “Big abc”) rejected, no dirty orders generated. (GameDetail.vue)Game record amount tags: displays “Net P/L +xx” “Payout ¥xx”. (GameRecords.vue)Backend time localization: 6× created_at changed from ISO UTC to YYYY-MM-DD HH:mm:ss (admin/index.html mount chain registers global fmtTime).Test data cleanup: All test bets/flows for uid 83858 deleted (backed up before deletion), balance restored to ¥850.SPA hash room switch without remount: GameDetail.vue watches route.query.title → location.reload() (minimal implementation, no WebSocket reconnection risk).Rollup dependency pinning: client/package.json devDependencies supplemented with @rollup/rollup-linux-x64-gnu......
  • Development Case Studies
  • 2026-09-08
  • 58
  • 🖼 #StakingYield #StolenU #MultiLanguage

    #StakingYield #StolenU #MultiLanguage...
  • Development Case Studies
  • 2026-09-08
  • 58
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