H5 Card Game Hall Setup Guide: Bullfight, Pai Gow, Golden Flower, Mahjong, Landlord and Fish-Shrimp-Crab

This H5 card game hall packages several classic Chinese card and tile games into one mobile-ready room. I deployed it for a client who needed a single lobby that supports room cards, WeChat login and cloud hosting without fighting domain restrictions. Below is the practical setup record.

1. What the Package Includes

  • H5 frontend: browser-based mobile UI, no app store review required.
  • Room-card hall: players create private rooms with configurable card consumption.
  • Game list: Bullfight, Pai Gow, Golden Flower, Mahjong, Landlord and Fish-Shrimp-Crab.
  • WeChat login: supports WeChat authorization for quick registration.
  • Normal account registration: mobile-number + password flow as a fallback.
  • Control panel: back-office tools for odds and room parameters.

2. Deployment Environment

The vendor recommends a Linux server with Nginx + PHP 7.4+ + MySQL 5.7+. The H5 client is static HTML/JS, so it can be served from a CDN or directly from the same server. For mainland Chinese players, use a server with ICP filing or migrate to WeChat Cloud Hosting to avoid domain interception. HTTPS is mandatory for WeChat OAuth.

3. Common Pitfalls

3.1 WeChat Cloud Hosting migration

If you move the backend to WeChat Cloud Hosting, update the API base URL in the frontend config and re-register the OAuth callback domain. The game logic itself does not change.

3.2 Room-card deduction fails

Check the room_card table and the deduction trigger in the game server. If the deduction rule is set per round instead of per room, players may be charged multiple times.

3.3 Game list does not load

Verify that the game JSON configuration matches the files in the games/ directory. Missing or renamed sub-game folders will cause the lobby to show a blank list.

4. Launch Checklist

Before going live, test registration, room creation, one full round of each game, card deduction, and the admin report. Compare the admin wallet log against the player balances for at least ten test rounds.

Compliance note: card games and skill-based games are regulated differently in each region. Confirm local rules before charging real money. This article is for technical deployment reference only.

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